2.5 years of experience working as a producer in the video game industry with expertise in project management, team management, corporate communication, and a willingness to learn additional skills.
職歴
Co-Founder, Executive Producer
Goblin Bashing Studios, LLC
(5ヶ月)
現在の勤務先の就業開始 2017年07月
My role with the company is to coordinate with project leads to facilitate the execution of company assets. I am also responsible for implementation of management tools to monitor development of each game. In addition, I closely work with company leads in developing organizational structure as well as establishing required pipelines within production to ensure assets are delivered in a timely manner. Through this process I have been able to develop strong relationships in order to maintain flow of all the elements at all times.
Director of Operations, Producer
Live in the Game, LLC
(7ヶ月)
現在の勤務先の就業開始 2017年05月
My role enables me to lead the development efforts of autonomous and highly aligned teams toward their goals. I am able to assess the studio's health from both a personal and professional perspective due to the relentless strive toward team unity. Through this, I have been able to utilize various management tools, agile methodologies, and communication channels to insure standards and development goals are met with transparency and predictability via story mapping, road-maps, sprint plans, burn-downs, cycle times, value stream maps and release reports.
Producer
UAT Game Studios
(1年)
2016年01月から2017年01月まで
My role as a producer after being brought onto the project was to oversee development of the animation department’s assets in order to meet deadlines. These duties included but were not limited to coordinating team meetings to assure quality development of game assets as well as work with team members individually to produce quality assets that meet the in game requirements. Aside from my main role on the game, I have also conducted revisions of the game’s story.
学歴
The University of the Rockies
Doctor of Philosophy 場所 Organizational Leadership and Development
(3年)
2017年05月から2020年05月まで
Graduation is expected in the year 2020.
University of Advancing Technology
Bachelor of Arts 場所 Game Art and Animation
(1年
4ヶ月)
2015年02月から2016年06月まで
Graduated with honors (3.50 GPA)
Full Sail University
Master of Fine Arts 場所 Creative Writing
(1年)
2010年09月から2011年10月まで
Ashford University
Bachelor of Arts 場所 Psychology
(1年
6ヶ月)
2009年01月から2010年07月まで
LaGuardia Community College
Associate of Arts 場所 Social Science
(7年
3ヶ月)
2000年09月から2007年12月まで
実績
2017年01月
Being an Effective Animation Supervisor
Certificate: http://cgverify.com/verify/39F4G2UE