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  • Tomas Gonzalez Ortega

Tomas Gonzalez Ortega
Software Developer, Sound Designer

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職務経歴
  • UNIQLOのSales Associate 開始 2018年10月
  • FreelanceのMusic Composer & Sound Engineer 開始 2003年05月
学歴 Langara College 2018年04月まで
居住 カナダ, Richmond
転勤可能 はい
ビザは持っていません
ウェブサイト tommyframbuestein.herokuapp.com/
使用できる言語
日本語 初中級レベル
英語 ビジネスレベル
Latin American Spanish ネイティブレベル
ポルトガル語 (イベリア半島) ネイティブレベル
ドイツ語 初級レベル
自己紹介
Driven, creative and known as an excellent problem-solver. Proven ability to take initiative, designing, and analyzing towards reducing costs. Successfully integrated various industry domains including Arts and Sciences. Demonstrates professionalism in interdisciplinary interaction. Please find my portfolio at tommyframbuestein.herokuapp.com
職歴
Sales Associate
UNIQLO (9ヶ月)
カナダ, Richmond
現在の勤務先の就業開始 2018年10月 • Offering friendly and polite customer service in areas like cash register and fitting rooms • Keeping the sales floor and stockrooms clean and organized, following the company criteria • Performing markdown, replenishment, delivery and other duties not customer service related
Sound engineering Instructor
IPCHILE INSTITUTO PROFESIONAL DE CHILE (4年 5ヶ月)
チリ, Santiago
2010年03月から2014年07月まで • Taught students Post production, MIDI, Audio equipment and Multimedia & Animation theory through lecture, discussion, homework and tests leaving them prepared for lab exercises • Offered constant feedback in the topics ensuring the students left with the necessary knowledge to complete the subjects covered in the courses • Taught students Post production lab practices through exercises and tests, including areas like audio design, Foley, ADR and mixing ensuring the application of the theory was well developed • Guided students in MIDI techniques through exercises and tests, including areas like synchronization, quantization, midi edition and multitrack composition, as a result the students were prepared to develop music production • Trained students in audio equipment (analog & digital) functions and connections through exercises and tests, focusing in rack components, patch bay usage, live sound and digital recording making sure they were ready to face the Industry standards • Instructed Multimedia & Animation basic techniques through software usage (Adobe Photoshop CS4 and Adobe Flash) and quizzes, focusing in image edition, restoration and short animation offering them a different tool and approach to understand & support co-worker’s tasks • Oversaw that the statutory regulations were executed ensuring the classes were done under the right conditions and the equipment involved was handled with care preventing extra costs for the Institution • Managed and shared information using a wide range of information and technology systems ensuring all materials and schedules were in the Institution system • Encouraged students sharing personal experiences at certain points of the class ensuring an easier way for them to relate to the content with real life events • Facilitated instances for alumni participation through class activities and discussions keeping them motivated and aligned with the contents
Junior Project Engineer
CONTROL ACUSTICO (7ヶ月)
チリ, Santiago
2009年09月から2010年04月まで • Inspected audio emissions for construction and mining sites with SPL (Sound Pressure Meters) equipment resulting in accurate data collection for the company • Used GPS systems to arrive at the exact locations the measurements were needed leaving no doubt the blueprints had been followed precisely • Achieved proficiency in SPL systems like Larson 831 or Rion NL-22 during my stay, obtaining confidence in audio far-field measurements • Calibrated SPL systems on a regular basis to ensure error-free readings leading to exact decibel level data diagnostics • Downloaded and stored data from the equipment to the data base on a regular basis, assuring the information would be ready for further analysis • Analyzed and developed reports using Microsoft Office tools (Word and Excel) offering possible solutions if necessary, to the clients offering the highest customer service standard as possible • Constantly traveled to several locations in several different schedules (4 AM, 7 AM, 10 AM, 4 PM 7 PM and 10 PM) building a solid flexible and resilient attitude towards my job
Music Composer & Sound Engineer
Freelance (19年 9ヶ月)
カナダ, Vancouver
現在の勤務先の就業開始 2003年05月 • Composed music for a large list of audiovisual productions using DAW systems mostly developing a highly creative sense as a result • Recorded analog and digital materials in my home studio using Pro Tools LE DAW system reducing cost production without jeopardizing the quality of the sound • Performed different versions of the songs in tempo, sampling materials or varying the instrument used resulting in more satisfied directors • Designed audio for animations, dance performance videos and experimental audiovisual materials under the instruction of the directors creating Gantt charts ensuring deadlines were met • Mixed & Edited audio on Pro Tools LE using plug ins to compress, equalize and modify the audio accordingly to the design • Performed as a Boom pole operator for dialog recording, field recording and sampling audio for further audio edit and mixing • Recorded Foley and ADR for animations and other audiovisual projects renting professional studios gathering solid and accurate audio tracks for further mixing • Established mixing formulas offering low cost audio solutions under the broadcasting standards resulting in solid productions meeting the actual budget for independent producers and artists • Performed as sound engineer for dance performance Vertientes festival for several years in a row carrying out a solid display of flexible live sound to meet all the different presenters’ requirements
学歴
Langara College
DIPLOMA IN COMPUTER STUDIES 場所 Computing Science (2年 3ヶ月)
カナダ, Vancouver
2016年01月から2018年04月まで Computing Skills • Used Fetch, Putty and Filezilla for file transferring on Windows and OSX environments, for STP and SFTP protocols, successfully managing all the necessary file manipulation and permission control • Compiled, accessed, created, modified permissions and ran programs through the Terminal application, in an OSX environment getting expertise with the command line in UNIX-based operating systems • Created scripts using regular expressions techniques in bash environment, successfully solving minor operations through the terminal • Merged Microsoft Office tools for presentations developing proficiency with Word, PowerPoint and Excel software achieving versatility with Office suite Web Development Skills • Developed a multi programming language Mario Bros micro video game in a 3-person group, featuring a top scores Php data base and using JavaScript, understanding concepts like collision, server connectivity and event driven programming • Developed audio for Mario Bros micro video game exercise using the JavaScript js-howler library and utilizing event-driven programming techniques with open audio and musical 8-bit libraries, successfully reproducing the original game atmosphere • Developed web pages using HTML5, CCS and JavaScript languages, instituting the foundations for my UI development knowledge IT Skills • Installed, configured and published documentation on a Word Press server for hosting further Langara exercises understanding the methodologies related as a result • Installed, configured and had a working Drupal on a virtual host, creating several accounts and roles with different permissions understanding the challenges and the flow of operations • Created data bases, performed SQL queries, normalization, and performed UML design for Data Base class generating a global vision about data base phenomena Software Programming Skills • Programmed embedded systems in C++ using Arduino hardware, resulting in several real-world operations deployed like traffic lights control • Obtained procedural and Object-Oriented computing experience with C++ programming in classes like Program Design for Engineers or Algorithms and Data Structures observing the machine level program behavior and comparing through A/B testing and Big O • Programmed in C language resulting in the production of internet socket, loggers, parent-child and threads queue programs: including a Tic-Tac-Toe client and server versions • Programmed in Java using Object-oriented computing procedures resulting in the production of several interface involved programs including a Gradius like video game and a socket server • Programmed in Unity using C# performing Sound Effects & Scripting Multimedia Skills • Drew 2D graphics and animations, including logos, traffic simulation and others using JavaScript and Photoshop CS resulting in an understanding of mechanics and appropriate codecs • Created 3D graphics and animations, including logos, lighting, texturing and others, using Blender resulting in an understanding of procedures and appropriate codecs • Composed short video clips using Final Cut Pro X, importing, cutting, adding effects, transitions and conclusions expanding my multimedia tool repertoire • Manipulated images with different photo editing software products such as Gimp and Adobe Photoshop focusing on restoration, editing, and automating duties deploying high flexibility and expertise with the procedures associated • Drew 2D graphics and animations using Adobe Flash, as a Multimedia & Animation instructor, giving students examples and step by step models so they could follow the procedures • Programmed interfaces (after previous prototyping) in Swift SDK using Xcode following the MVC pattern design, the Apple Developer Guidelines and Nielsen Usability Heuristics, resulting in the successful production of several iOS Utility Apps
University of Chile
POSTGRADUATE IN MUSICAL COMPOSITION 場所 Arts (4年 2ヶ月)
チリ, Santiago
2009年03月から2013年05月まで • Composed in-style music including De Lassus’ motets, Bach’s inventions and fugas, Schumman’s piano étude, Berg and Schönberg’s serialism and Lachenmann’s “musique concrete instrumentale” understanding important elements of composition like counterpoint, harmony, acousmatic listening and digital signal processing • Analyzed contemporary musical sheet scores including Ligeti’s Lux Aeterna, Grisey’s Vortex Temporum, Saariaho’s NoaNoa, Lachenmann’s Allegro sostenuto • Wrote orchestration exercises using several different types of ensembles based on Samuel Adler’s theory understanding and applying concepts like coloratura, music notation for each instrument and orchestral enhancement • Studied elements of the applied music and sound for cinema, leading to the comprehension of elements like Diegesis (diegetic, non-diegetic, intra-diegetic, extra-diegetic) as a result
AIEP from Andres Bello University
BACHELOR OF SOUND ENGINEERING 場所 Sound & Technology (6年 9ヶ月)
チリ, Santiago
2001年03月から2007年12月まで The curriculum involved Maths, Calculus, Physics, Algebra, Acoustics, Electroacoustics, Visual Basic, MAX/MSP, Recording Techniques, Mixing Techniques, Transducers maintenance, Electronics, Post Production, Sound Reinforcement, SR, Business and Statistics.
ボランティア活動
Junior Sound Engineer (6ヶ月)
チリ, Santiago
2006年06月から2006年12月まで Volunteering at PV Prod - Patricio Valenzuela Productions Studio, learning processes of radio jingles and corporate audiovisual productions • Recorded radio jingles, ADR and general advertising materials using a Mackie FX16v2 mixer ensuring the studio standards were met • Compiled, labeled and uploaded the studio audio sampler collection into the computers in the studio resulting in an organized audio library • Recorded live sound using Boom pole and Lavalier audio systems for Guante.cl corporative video extracting pristine samplers for further mixing
実績
2010年10月
Best Original Soundtrack: National Category 18th Fesancor, Santiago, Chile
スキル
C++ 上級
C 初心者
C# 中級
Java 中級
HTML5 上級
CSS3 上級
Javascript 中級
Swift 中級
JSON 中級
SQL 初心者
BASH 初心者
Git 初心者
Unity 初心者
Twig 中級
PHP 初心者
Drupal 初心者
WordPress 中級
Grav 中級
UML 中級
Objective-C 初心者
Pro Tools 専門家
Sibelius 中級
Cubase 中級
Wwise 初心者
Markdown 中級
Blender 中級
Photoshop 上級
Final Cut 初心者
Unreal Enginer 中級
Audio Mixing 上級
ADR 中級
Foley 中級
Audio Post Production 上級
Sound Design 上級
Boom Pole Operation 中級
Music Theory 上級
Software Testing 中級
Software Development 中級
Web Development 中級
Mobile Development 初心者
Database Development 初心者
Shell Scripting 初心者
Pattern Design 初心者
UI/UX Design 中級
趣味・特技・興味
Music Video Games Movies Sports

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