Driven, creative and known as an excellent problem-solver. Proven ability to take initiative, designing, and analyzing towards reducing costs. Successfully integrated various industry domains including Arts and Sciences. Demonstrates professionalism in interdisciplinary interaction. Please find my portfolio at tommyframbuestein.herokuapp.com
工作经验
Sales Associate
在
UNIQLO
(9 月)
加拿大, Richmond
目前受雇于该公司自从 20181009 12:00 上午
• Offering friendly and polite customer service in areas like cash register and fitting rooms
• Keeping the sales floor and stockrooms clean and organized, following the company criteria
• Performing markdown, replenishment, delivery and other duties not customer service related
Sound engineering Instructor
在
IPCHILE INSTITUTO PROFESIONAL DE CHILE
(4 年
5 月)
智利, Santiago
从 20100301 12:00 上午 直到 20140731 12:00 上午
• Taught students Post production, MIDI, Audio equipment and Multimedia & Animation theory through lecture, discussion, homework and tests leaving them prepared for lab exercises
• Offered constant feedback in the topics ensuring the students left with the necessary knowledge to complete the subjects covered in the courses
• Taught students Post production lab practices through exercises and tests, including areas like audio design, Foley, ADR and mixing ensuring the application of the theory was well developed
• Guided students in MIDI techniques through exercises and tests, including areas like synchronization, quantization, midi edition and multitrack composition, as a result the students were prepared to develop music production
• Trained students in audio equipment (analog & digital) functions and connections through exercises and tests, focusing in rack components, patch bay usage, live sound and digital recording making sure they were ready to face the Industry standards
• Instructed Multimedia & Animation basic techniques through software usage (Adobe Photoshop CS4 and Adobe Flash) and quizzes, focusing in image edition, restoration and short animation offering them a different tool and approach to understand & support co-worker’s tasks
• Oversaw that the statutory regulations were executed ensuring the classes were done under the right conditions and the equipment involved was handled with care preventing extra costs for the Institution
• Managed and shared information using a wide range of information and technology systems ensuring all materials and schedules were in the Institution system
• Encouraged students sharing personal experiences at certain points of the class ensuring an easier way for them to relate to the content with real life events
• Facilitated instances for alumni participation through class activities and discussions keeping them motivated and aligned with the contents
Junior Project Engineer
在
CONTROL ACUSTICO
(7 月)
智利, Santiago
从 20090901 12:00 上午 直到 20100402 12:00 上午
• Inspected audio emissions for construction and mining sites with SPL (Sound Pressure Meters) equipment resulting in accurate data collection for the company
• Used GPS systems to arrive at the exact locations the measurements were needed leaving no doubt the blueprints had been followed precisely
• Achieved proficiency in SPL systems like Larson 831 or Rion NL-22 during my stay, obtaining confidence in audio far-field measurements
• Calibrated SPL systems on a regular basis to ensure error-free readings leading to exact decibel level data diagnostics
• Downloaded and stored data from the equipment to the data base on a regular basis, assuring the information would be ready for further analysis
• Analyzed and developed reports using Microsoft Office tools (Word and Excel) offering possible solutions if necessary, to the clients offering the highest customer service standard as possible
• Constantly traveled to several locations in several different schedules (4 AM, 7 AM, 10 AM, 4 PM 7 PM and 10 PM) building a solid flexible and resilient attitude towards my job
Music Composer & Sound Engineer
在
Freelance
(20 年
1 月)
加拿大, Vancouver
目前受雇于该公司自从 20030501 12:00 上午
• Composed music for a large list of audiovisual productions using DAW systems mostly developing a highly creative sense as a result
• Recorded analog and digital materials in my home studio using Pro Tools LE DAW system reducing cost production without jeopardizing the quality of the sound
• Performed different versions of the songs in tempo, sampling materials or varying the instrument used resulting in more satisfied directors
• Designed audio for animations, dance performance videos and experimental audiovisual materials under the instruction of the directors creating Gantt charts ensuring deadlines were met
• Mixed & Edited audio on Pro Tools LE using plug ins to compress, equalize and modify the audio accordingly to the design
• Performed as a Boom pole operator for dialog recording, field recording and sampling audio for further audio edit and mixing
• Recorded Foley and ADR for animations and other audiovisual projects renting professional studios gathering solid and accurate audio tracks for further mixing
• Established mixing formulas offering low cost audio solutions under the broadcasting standards resulting in solid productions meeting the actual budget for independent producers and artists
• Performed as sound engineer for dance performance Vertientes festival for several years in a row carrying out a solid display of flexible live sound to meet all the different presenters’ requirements
教育
Langara College
DIPLOMA IN COMPUTER STUDIES in Computing Science
(2 年
3 月)
加拿大, Vancouver
从 20160104 12:00 上午 直到 20180430 12:00 上午
Computing Skills
• Used Fetch, Putty and Filezilla for file transferring on Windows and OSX environments, for STP and SFTP protocols, successfully managing all the necessary file manipulation and permission control
• Compiled, accessed, created, modified permissions and ran programs through the Terminal application, in an OSX environment getting expertise with the command line in UNIX-based operating systems
• Created scripts using regular expressions techniques in bash environment, successfully solving minor operations through the terminal
• Merged Microsoft Office tools for presentations developing proficiency with Word, PowerPoint and Excel software achieving versatility with Office suite
Web Development Skills
• Developed a multi programming language Mario Bros micro video game in a 3-person group, featuring a top scores Php data base and using JavaScript, understanding concepts like collision, server connectivity and event driven programming
• Developed audio for Mario Bros micro video game exercise using the JavaScript js-howler library and utilizing event-driven programming techniques with open audio and musical 8-bit libraries, successfully reproducing the original game atmosphere
• Developed web pages using HTML5, CCS and JavaScript languages, instituting the foundations for my UI development knowledge
IT Skills
• Installed, configured and published documentation on a Word Press server for hosting further Langara exercises understanding the methodologies related as a result
• Installed, configured and had a working Drupal on a virtual host, creating several accounts and roles with different permissions understanding the challenges and the flow of operations
• Created data bases, performed SQL queries, normalization, and performed UML design for Data Base class generating a global vision about data base phenomena
Software Programming Skills
• Programmed embedded systems in C++ using Arduino hardware, resulting in several real-world operations deployed like traffic lights control
• Obtained procedural and Object-Oriented computing experience with C++ programming in classes like Program Design for Engineers or Algorithms and Data Structures observing the machine level program behavior and comparing through A/B testing and Big O
• Programmed in C language resulting in the production of internet socket, loggers, parent-child and threads queue programs: including a Tic-Tac-Toe client and server versions
• Programmed in Java using Object-oriented computing procedures resulting in the production of several interface involved programs including a Gradius like video game and a socket server
• Programmed in Unity using C# performing Sound Effects & Scripting
Multimedia Skills
• Drew 2D graphics and animations, including logos, traffic simulation and others using JavaScript and Photoshop CS resulting in an understanding of mechanics and appropriate codecs
• Created 3D graphics and animations, including logos, lighting, texturing and others, using Blender resulting in an understanding of procedures and appropriate codecs
• Composed short video clips using Final Cut Pro X, importing, cutting, adding effects, transitions and conclusions expanding my multimedia tool repertoire
• Manipulated images with different photo editing software products such as Gimp and Adobe Photoshop focusing on restoration, editing, and automating duties deploying high flexibility and expertise with the procedures associated
• Drew 2D graphics and animations using Adobe Flash, as a Multimedia & Animation instructor, giving students examples and step by step models so they could follow the procedures
• Programmed interfaces (after previous prototyping) in Swift SDK using Xcode following the MVC pattern design, the Apple Developer Guidelines and Nielsen Usability Heuristics, resulting in the successful production of several iOS Utility Apps
University of Chile
POSTGRADUATE IN MUSICAL COMPOSITION in Arts
(4 年
2 月)
智利, Santiago
从 20090302 12:00 上午 直到 20130513 12:00 上午
• Composed in-style music including De Lassus’ motets, Bach’s inventions and fugas, Schumman’s piano étude, Berg and Schönberg’s serialism and Lachenmann’s “musique concrete instrumentale” understanding important elements of composition like counterpoint, harmony, acousmatic listening and digital signal processing
• Analyzed contemporary musical sheet scores including Ligeti’s Lux Aeterna, Grisey’s Vortex Temporum, Saariaho’s NoaNoa, Lachenmann’s Allegro sostenuto
• Wrote orchestration exercises using several different types of ensembles based on Samuel Adler’s theory understanding and applying concepts like coloratura, music notation for each instrument and orchestral enhancement
• Studied elements of the applied music and sound for cinema, leading to the comprehension of elements like Diegesis (diegetic, non-diegetic, intra-diegetic, extra-diegetic) as a result
AIEP from Andres Bello University
BACHELOR OF SOUND ENGINEERING in Sound & Technology
(6 年
9 月)
智利, Santiago
从 20010305 12:00 上午 直到 20071213 12:00 上午
The curriculum involved Maths, Calculus, Physics, Algebra, Acoustics, Electroacoustics, Visual Basic, MAX/MSP, Recording Techniques, Mixing Techniques, Transducers maintenance, Electronics, Post Production, Sound Reinforcement, SR, Business and Statistics.
志愿者经验
Junior Sound Engineer
(6 月)
智利, Santiago
从 20060605 12:00 上午 直到 20061222 12:00 上午
Volunteering at PV Prod - Patricio Valenzuela Productions Studio, learning processes of radio jingles and corporate audiovisual productions
• Recorded radio jingles, ADR and general advertising materials using a Mackie FX16v2 mixer ensuring the studio standards were met
• Compiled, labeled and uploaded the studio audio sampler collection into the computers in the studio resulting in an organized audio library
• Recorded live sound using Boom pole and Lavalier audio systems for Guante.cl corporative video extracting pristine samplers for further mixing
成就
20101020 12:00 上午
Best Original Soundtrack: National Category 18th Fesancor, Santiago, Chile