2.5 years of experience working as a producer in the video game industry with expertise in project management, team management, corporate communication, and a willingness to learn additional skills.
Co-Founder, Executive Producer
Goblin Bashing Studios, LLC
Currently employed at this company since July 2017
My role with the company is to coordinate with project leads to facilitate the execution of company assets. I am also responsible for implementation of management tools to monitor development of each game. In addition, I closely work with company leads in developing organizational structure as well as establishing required pipelines within production to ensure assets are delivered in a timely manner. Through this process I have been able to develop strong relationships in order to maintain flow of all the elements at all times.
Director of Operations, Producer
Live in the Game, LLC
Currently employed at this company since May 2017
My role enables me to lead the development efforts of autonomous and highly aligned teams toward their goals. I am able to assess the studio's health from both a personal and professional perspective due to the relentless strive toward team unity. Through this, I have been able to utilize various management tools, agile methodologies, and communication channels to insure standards and development goals are met with transparency and predictability via story mapping, road-maps, sprint plans, burn-downs, cycle times, value stream maps and release reports.
UAT Game Studios
from January 2016 until January 2017
My role as a producer after being brought onto the project was to oversee development of the animation department’s assets in order to meet deadlines. These duties included but were not limited to coordinating team meetings to assure quality development of game assets as well as work with team members individually to produce quality assets that meet the in game requirements. Aside from my main role on the game, I have also conducted revisions of the game’s story.
The University of the Rockies
Doctor of Philosophy in Organizational Leadership and Development
from May 2017 until May 2020
Graduation is expected in the year 2020.
University of Advancing Technology
Bachelor of Arts in Game Art and Animation
from February 2015 until June 2016
Graduated with honors (3.50 GPA)
Full Sail University
Master of Fine Arts in Creative Writing
from September 2010 until October 2011
Bachelor of Arts in Psychology
from January 2009 until July 2010
LaGuardia Community College
Associate of Arts in Social Science
from September 2000 until December 2007
Being an Effective Animation Supervisor